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It would be nice to have prey already out and about at the start of a hunt so you don't have to always wait before you can do anything.

Not a bad idea! Ill add it to the list

1. Logic of menu items is confusing. One can choose to "quit to menu" when end-run popup is on screen, and nothing happens.
2. Game looks pretty simple but feels kinda laggy. Circle cursor moves with slight delay and thingy inside it moves with even more delay. My PC is kinda old, but I expected better performance.
3. Run goals are unclear for new player. Took me some time to understadn what my targets are and how to hunt them down.

Awesome feedback! When you say it feels laggy, do you mean outside of the normal perameters of the "dust ring lag"? That's a feature meant to be upgraded and eventually eliminated. Or are you refering to something else? Just want to be clear so i can optimize and fix where I can :D THANK YOU SO MUCH FOR PLAYING!!

Yes, I was wrong about cursor lags. The "thigy it the middle" looks like a cursor and it moves correctly. Shooting circle cathes up rather slow, so I consider it a gameplay feature.
It's kinda hard to see what I should aim at and targets are moving rather fast. So game is (probably unintentionally) hard at a start.

For sure. There is an accessibility feature that highlights enemies if that might help with visibility early on.

Yes, highlight helps a lot on early stage!

Looking forward to hearing from everyone!!!

-Ben Haddix, Pit Lord Dev